The Orville

Studio: FuseFX
I was tasked with helping to prep and model the CG city alongside a team, but was fortunate enough to be given the creative freedom to design the commuter pod driven by Seth Macfarlane's character, Ed. I was given a basic silhouette (a sphere and two stabilizers) without any concept or reference and allowed to design everything inside and out. I was heavily inspired by the look of the drone in Oblivion in coming up with the overall look and paneling. It was a privilege to be given that level of trust, and I was honored to be part of the project.

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Cityscape

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Commuter Pod flying through city.

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Commuter Pod flying through city.

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Commuter pod landing on platform.

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The commuter pod, upon landing, has the front center panel rotate outward to create a step.

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Here, I designed a console that would open along with the "door" in a rotating motion outward.

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The console in the closed position.

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Commuter pod interior.