Studio: FuseFX
I was tasked with helping to prep and model the CG city alongside a team, but was fortunate enough to be given the creative freedom to design a lot of the details on the commuter pod driven by Seth Macfarlane's character, Ed. I was given a basic overall layout/silhouette (the main sphere, door/glass placement and functionality, and stabilizers) without any concept or reference beyond that, and allowed to design everything else inside and out. I was heavily inspired by the look of the drone in Oblivion in coming up with the overall look and paneling. It was a privilege to be given that level of trust, and I was honored to be part of the project.